Dragon Quest and Final Fantasy are part of the key to PlayStation’s success, according to the SIE executive.
Sony Interactive Entertainment executive Shuhei Yoshida has revealed that the releases of Dragon Quest and Final Fantasy for the original PlayStation changed the fate of the console. The statements, made at the Bilbao International Games Conference (BIG 2022), occurred in a conversation in which Yoshida explained that the early days of PlayStation were when Sega dominated the video game market.
The now SIE executive was part of Sony’s third-party relations team when the Japanese company approached SquareSoft and Enix at that time, the entities that owned Final Fantasy and Dragon Quest in the 90s respectively. “These two RPGs are the biggest IPs in JapanYoshida explained. “You know, they were talking backstage [cosas] which I can’t say, but they both committed to bringing their new games to PlayStation. That completely changed the luck for us, and finally we had the games we needed to make PlayStation successful”.
Now, in the middle of 2022, PlayStation and the now well-known Square Enix have great agreements, such as the temporary exclusivity of Final Fantasy 16, a sign of the good relationship that the companies maintain. In fact, both Final Fantasy and Dragon Quest are two sagas that, despite being multiplatform, generate large numbers on current consoles such as PS4 and PS5.
The new Spanish event
After 11 years celebrating the formerly known Fun & Serious Game Festival, this year the Bilbao International Games Conference (BIG Conf) was held, a new Spain-branded event held on November 18 and 19. His goal has been created by and for professionals in the video game industryalso giving prominence to independent development studies.